Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
About the Role
Please note that this role is posted in anticipation of future hiring needs! Our team will be actively reviewing applications, but we will only reach out if we feel that your expertise and experience may align with an upcoming opportunity.
We’re always on the lookout for new team members at Rushdown, so we’d love to hear from you if you’re a skilled UI Engineer interested in being considered for future openings! Although our technical needs tend to vary between projects, the job responsibilities and requirements outlined below reflect some of the work that we encounter most frequently in this discipline.
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, OH, NC, PA, TX, WI).
About the StudioFounded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. About the RolePlease note that this role is posted in anticipation of future hiring needs! Our team will be actively reviewing applications, but we will only reach out if we feel that your expertise and experience may align with an upcoming opportunity.We’re always on the lookout for new team members at Rushdown, so we’d love to hear from you if you’re a skilled UI Engineer interested in being considered for future openings! Although our technical needs tend to vary between projects, the job responsibilities and requirements outlined below reflect some of the work that we encounter most frequently in this discipline.Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, OH, NC, PA, TX, WI).
Responsibilities
Ramp up quickly with existing codebases.
Research and propose improvements to UI processes and pipelines.
Develop best practices for the team for performant use of UMG and Slate.
Profile the game’s UI in Unreal Engine and prioritize resulting performance fixes.
Support in-game features that integrate with online SDKs with an eye toward both performance and usability.
Collaborate with UI/UX designers to transform wireframes and interfaces into functional in-game elements.
Optimize and profile UI performance to ensure a smooth player experience.
Requirements
Three (3) years of professional experience with C++ and Unreal Engine, including the Unreal Motion Graphics (UMG) UI Designer and Slate UI Framework.
Demonstrated proficiency in developing user interfaces for PC or console games.
Experience with memory management tooling and profiling.
Deep understanding of UI design principles and usability.
Keen eye for detail.
Willingness to selflessly put player experiences first — before even your own code and ego.
Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.
Nice-to-Haves
Familiarity with Coherent, Scaleform, or ActionScript.
Experience modding games in any capacity.
Benefits
Compensation: $90,000-135,000/year. Please note that because this is a "general interest" posting for future hiring needs, final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, broader skill set, and the position for which you are eventually considered. The Hiring Team will confirm the pay range as part of your interview process.
9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
Medical, Dental, and Vision Insurance
Annual Video Game Budget
401(k) Retirement Plan
Paid Parental Leave
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.
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