Electronic Arts Inc. is a global interactive entertainment software company. EA delivers games, content, and online services for Internet-connected consoles, personal computers, mobile phones, and tablets. EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players. Our Madden team is a division of EA SPORTS dedicated to creating high-quality mobile sports games connected to some of the world's biggest gaming franchises, including EA Sports FC and Racing. What you will do:As a Technical Experience Designer, you will work with Visual and UX Experience Designers, and Software Engineers, to create outstanding player experiences. You will break down visual design mockups into smaller pieces that you will implement directly in the engine to help create the building blocks that make up the game's user-interface. You will build new screens, widgets, and other UI elements to specifications in collaboration with the Visual and UX Design teams, and you will advocate for best practices, proper coding standards, and strive for modular UI design. You will report to the Associate Director of Technical Experience Design. ResponsibilitiesYou will implement screens, widgets, logic, and data flows using a combination of visual and traditional scriptingYou will generate game-ready image assets from visual mocks, implement re-usable colors and font styles, and build other visual elements that align with the game’s existing design systemDesign and help build tools and workflows to support iterative developmentWork with Visual and UX Designers, as well as Software Engineers to break down design, technical and data requirementsBreak down features into defined structures, components, and processes that meet the technical, aesthetic, and functional requirements of the game's visionYou will implement UI animation and motion of prepared screen assets to support interaction and motion guidelines RequirementsExperience prototyping, building, and managing UI features from concept to releaseShipped at least 1 game title as a Technical Designer, Technical Artist, UI Scripter, or similar role1-2 years of experience working in Games or other interactive mediaExperience working in a collaborative and cross-discipline environmentInterest in UI and user experienceExperience with Visual/Node-based Scripting such as Blueprints and Programming/Scripting languages such as C#, JavaScript, Python, or LUA.Experience working with version control software such as Perforce and Git and participating in code review processes.
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