Homeoffice 63707-1 - Gameplay Software Engineer II (C#) at Dtljobs
Dtljobs · Burlingame, CA (Remote, PST preferred), United States Of America · Remote
Gameplay Software Engineer II (C#)
Responsibilities:
Create NPC tools to demonstrate NPC behaviors in Horizon Worlds.
Create both simple and complex examples that can be used both for creator samples and for AI training.
Requirements:
BS in Computer Science/Engineering or equivalent industry experience.
3-5 years game development experience.
Proficiency in C#
Ability to work independently with minimal outside supervision.
Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
A habit of writing super-clean, encapsulated, testable, and well documented code.
Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.