Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we’ll deliver best-in-class games for years to come.
We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what’s possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
We are seeking a Senior Content Designer with strong foundational game design expertise and demonstrated experience implementing narrative-driven content. This role is responsible for translating narrative direction into meaningful, playable gameplay experiences that reinforce player agency and support the overall creative vision.
You will collaborate across the entire development team, working in particularly close partnership with the Design Director and Narrative Director to ensure narrative content is implemented cohesively, functions seamlessly within gameplay systems, and aligns with the project’s core design pillars.
Key Responsibilities:
Implement narrative content—including dialogue systems, scripted sequences, quest logic, and environmental storytelling—directly in engine
Translate narrative direction and written materials into fully playable content aligned with gameplay systems, pacing goals, and production constraints
Apply strong core game design principles to ensure narrative features support mechanics, player motivation, and overall experience design
Partner closely with the Design Director and Narrative Director to ensure narrative implementation supports the game’s core design pillars and story vision
Collaborate broadly with designers, writers, engineers, level designers, artists, audio, and production to integrate narrative elements across all gameplay spaces
Serve as the connective tissue between narrative intent and gameplay execution, ensuring dialogue flow, player choice logic, triggers, and world interactions function cohesively
Own content implementation from initial setup through iteration, polish, debugging, and optimization
Integrate audio assets, props, scripted events, and gameplay triggers to create immersive narrative moments
Identify and resolve implementation challenges, edge cases, and narrative-design friction points that impact player experience
Provide feedback and implementation guidance to other designers to maintain consistency, quality, and alignment with project vision
Maintain clear documentation to support collaboration, clarity, and long-term maintainability
Qualifications:
8+ years of professional game development experience, including shipping at least two titles from concept through launch
Strong understanding of core game design principles, including player motivation, feedback loops, progression systems, and gameplay pacing
Demonstrated experience implementing interactive storytelling systems, such as branching dialogue, scenario logic, quests, or environmental narrative
Ability to integrate narrative content within broader gameplay systems rather than treating it as standalone story delivery
Extensive hands-on experience with one or more game engines and development languages, visual scripting experience necessary
Experience providing constructive feedback and guidance to designers while maintaining alignment with overall creative direction
Ability to self-direct, prioritize effectively, and deliver high-quality work without close supervision while adhering to production schedules
Strong problem-solving skills, particularly in debugging gameplay logic and content implementation issues
Excellent communication and collaboration skills across multidisciplinary teams
Deep understanding of how narrative systems support engagement within modern game design
Plusses:
In-depth experience with Unreal Engine, particularly Blueprint scripting
Additional Information
The salary range for this position in Los Angeles is $100,000 – $130,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.
#Interactive #LI-hybrid
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
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