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3D Artist 1 bei SGS Co. Ltd.

SGS Co. Ltd. · Mumbai, Indien · Onsite

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Primary focus

  • Create precise models of customer products within the agreed time frame, based on technical drawings or the actual products
  • Create Photo realistic renders
  • Optimize digital files before sending it to client for review
  • Strong understanding on how to accentuate the form of the products using lights and shadows
  • Understanding UV sets and maps
  • Perform daily tasks while following 2D & 3D CGI workflows & processes
  • Re-topologize raw 3D models
  • Create materials and textures, and set-up lights to produce photorealistic or stylized materials / shaders
  • Provide technical assistance to the team when needed
  • Serve as the team’s Creative QC

Supporting tasks

  • If needed, attend client meetings, calibration meetings and briefing
  • Complete any adhoc tasks as assigned by the 3D Lead
  • Follow company protocols with regards to job delivery and completion through MySGS
  • Performs other duties as assigned by the Company from time to time

 

Performance Management

  • On-time delivery
  • Right-The-First-Time (RTFT)
  • Ability to render a model as per Client needs, which could be in terms of customer satisfaction rate or no. of amendment at SGS cost against no. of jobs performed by that artist
  • Minimum of 85% unitilisation or productive hours on average

Technical Skills:

·        High proficiency in Blender, Autodesk Maya as secondary

·        High proficiency in V-Ray lights and materials/shader

·        Extensive knowledge of Photoshop and Illustrator CS6 or above

Demonstrate a breadth of competence in 3D forms, from mechanical design to organic objects, from photo-real to stylize

·        Capable of creating any consumer product in 3D software which involves hard-surface and organic modelling, texturing, lighting, rendering and compositing;

·        Knowledge in the fundamentals and basic principles of colours, lights, and shades

·        Understanding of a 3D production pipeline

·        Solid sense of three-dimensional design and attention to detail in organic and mechanical surfaces

·        Knowledge of how a well-modeled object will react to light and reflection in a realistic and appealing way

·        Knowledge and fluency in other lighting software and processes

·        Texture painting ability a plus

·        Solid art background a plus

·        Beneficial knowledge on Esko, ArtiosCAD, XML file formats, Sculpting, and 3DS Max;

 

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