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Animator bei Electronic Arts

Electronic Arts · Vancouver, Kanada · Onsite

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EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.The EA Create Animation team provides high-quality body motion performances for in-game, cinematic and narrative sequences.Responsibilities:Create high-quality body animation art assets for use in-gameRetarget motion capture body data onto character rigsTrack and clean motion capture data in Vicon Shogun Work with development partners on visual target, altering animations where suitableProvide animation feedback and communicate best practice with intention for animation refinementConduct and complete character rig reviews to refine it for motion capture retargetingUse proprietary animation pipelines and workflowSupport the onstage capture teams with acquisition of motion capture performancesReport to the Lead Animator, who will provide guidance on internal workflowsQualifications:3 years of motion capture or animation in video games, television, film or other related industry3 years of experience with Motion Builder or similar 3D animation softwareUnderstanding of human movement, and detailed knowledge of functional human anatomy
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