Seedify · Singapore, · Remote
About the job
Responsibilities
- Develop and fine-tune combat mechanics to align seamlessly with the game’s strategic vision
- Analyze and tune critical combat features including timing, impact, and interaction modes
- Foster intuitive and rewarding combat dynamics that engage players at all levels
- Spearhead the integration of combat systems with other game mechanics to enhance overall gameplay coherence and excitement
- Lead combat design reviews and testing, utilizing player and team feedback to refine and perfect the combat experience
- Maintain awareness of industry trends and advancements, applying best practices and innovative techniques from PVE and PVP game genres
- Iterate collaboratively with engineers and animators to ensure technical feasibility and to execute precise combat mechanics
- Create detailed documentation to track design decisions and support transparent communication across the development team
- Drive the recruitment and selection process for combat design roles, identifying and attracting industry-leading talent
- Manage production timelines, resource allocation, and task scheduling to efficiently meet development milestones
- Proven experience as a Combat Designer, specifically in combat system development for contemporary AAA PVE and PVP games
- Deep understanding of combat design principles and a track record of balancing complex gameplay elements to craft compelling combat experiences
- Hands-on experience with design tools and scripting languages, such as C++, Python, or visual scripting (e.g., Unreal Blueprints)
- Expertise in Unreal Engine or similar high-end game development platforms
- Demonstrated leadership skills with the capacity to mentor and manage design teams effectively
- Exceptional communication abilities, capable of articulating complex concepts clearly and collaborating across multidisciplinary teams
- Strong problem-solving skills and the ability to adapt to fast-paced, evolving project requirements
- Extensive and detailed experience with Unreal Engine highly preferred
100% remote
Benefits:
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training / courses.
Budget towards purchasing work equipment such as laptop.