PhD Software Engineer InternContract: 6-month InternshipLocation: Guildford, UKWork Model: Hybrid (3 days in-office)Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.The Challenge AheadFrostbite is EA's proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.Responsibilities:We are looking for an accomplished and motivated Software Engineer PhD Intern to join our team and help provide outstanding Character Physics technology on consoles, PC, iOS, and Android. This is a paid internship opportunity.You will work on all aspects of software engineering, from design to testing and optimization, as part of an experienced engineering team - a great opportunity to learn.You will work with a team of Physics experts and collaborate with several others in the organisation.You will engage with game teams and other central technology groups around the globe.Eligibility:You are studying towards a PhD degree and able to request a study breakYou are available to commence a full-time 6-month placement in July 2026.You are eligible to work in the UK without additional visa or relocation support.Skills:Study a degree around the simulation of physical systems, such as or similar to physics, mathematics, mechanical/space engineering, bioengineering, robotics, astrophysics or computer science.C++ programming experience.Understanding of mechanics, data-driven architectures, and numerical methods.Biomechanics and Animation systems knowledge is a bonus.Experience in version control tools (Git, Bitbucket, Perforce).Help us make play happen. Apply now with an up-to-date CV and Covering Letter in English, explaining why you would like to join EA for this internship position.
Questi cookie sono necessari per il funzionamento del sito e non possono essere disattivati nei nostri sistemi. È possibile impostare il proprio browser in modo da bloccare questi cookie, ma alcune parti del sito potrebbero non funzionare.
Sicurezza
Esperienza dell'utente
Cookie orientati al gruppo target
Questi cookie sono impostati attraverso il nostro sito web dai nostri partner pubblicitari. Possono essere utilizzati da queste aziende per profilare i vostri interessi e mostrarvi pubblicità pertinenti altrove.
Google Analytics
Google Ads
Utilizziamo i cookie
🍪
Il nostro sito web utilizza i cookie e tecnologie simili per personalizzare i contenuti, ottimizzare l'esperienza dell'utente e per indvidualizzare e valutare la pubblicità. Facendo clic su Ok o attivando un'opzione nelle impostazioni dei cookie, l'utente accetta questo.
Le migliori offerte di lavoro da remoto via e-mail
Unisciti alle oltre 5'000+ persone che ricevono notifiche settimanali sulle offerte di lavoro da remoto!