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Online Software Engineer presso Electronic Arts

Electronic Arts · Vancouver, Canada · Hybrid

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Your Responsibilities:Use EA's Digital Platform technologies to implement server features and components.Create client code to support features and improve multiplayer experiences.Improve client and server online systems to improve latency, reliability, scalability, performance, and memory.Design and improve architecture and infrastructure improvements for live systems and workflows.Work with partner teams to stand up and maintain online infrastructure and services for the title.Your Qualifications:Experience in software development with a C++ focus.Experience with networked applications or features (client/server and peer-to-peer).Experience developing in and debugging multi-threaded/concurrent architectures.Familiarity with database technologies (e.g. MySQL, SQL, Redis).Knowledge of networking protocols (e.g. TCP/IP, UDP).Bachelor's degree in computer science or related field, or equivalent training and professional experience.
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