Bonfire Studios is building a roster of talented freelance Capture Artists to help bring our games to life through high-quality gameplay footage and in-game content. Whether we're creating trailers, b-roll, social media assets, or internal demos, we rely on skilled collaborators who can jump into debug environments, set up stunning shots, and follow creative direction with precision.
This is an independent contractor role. We’re looking to connect with artists on a rolling basis for upcoming needs—some projects may be short notice, others planned well in advance. If you're detail-oriented, thrive in development tools, and love capturing compelling gameplay moments, we’d love to hear from you.
How to Join Our Roster
This is an evergreen opportunity — we’re always looking to connect with creative freelancers for future projects. If you're interested in joining our roster, please apply below and take a moment to thoughtfully complete the application questions. Your responses help us match you with the right types of opportunities as they come up. We’ll be in touch when projects align with your skills and availability. Thanks for your interest in collaborating with Bonfire Studios!
What You’ll Do:
Help execute cinematic & gameplay shots through in-game “acting”
Use debug tools, cheat systems, and custom builds to stage and capture gameplay footage
Track and organize shot files and details for capture director review
Take screenshots or create short-form content (e.g., GIFs, social clips)
Support producer and dev team to implement quality of life capture features
What We’re Looking For:
Experience with developer builds, replay systems, and in-game capture workflows
Attention to detail and the ability to work independently or with remote teams
Comfortable taking direction and reacting quickly in fast-paced creative environments
Solid organization and communication skills
At least 1 year of relevant experience in games or short form trailer production
Experience with competitive multiplayer PC games and game culture
Nice to Have:
Familiarity with game engines like Unreal or Unity
Background in QA, gameplay testing, or camera/debug tools
Experience working with Adobe tools (such as Premiere, After Effects)
Interest in game development, storytelling, and visual content creation
The hourly rate for this freelance/contract role is $30 USD per hour. As with all contract opportunities at Bonfire, we assess candidates holistically based on their potential impact, relevant experience, and alignment with the needs of the project. This is an independent contractor position and is not eligible for employee benefits or equity. We're happy to share more details about the work and expectations during the interview process!
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