Emplois Experience-designer à distance et à domicile ∙ Page 401
10000 Emplois à distance et à domicile en ligne
Engineering Manager, Structural Design (R4825)
Shieldai · United States, États-Unis d'Amérique · On-site
Data Scientist (2-5 years experience) - building response and conversion models for marketing (no sponsorship available)
Datalabusa · Westminster, États-Unis d'Amérique · Hybrid
Experienced Field Maintenance Technician (3+ Years Required)
Lessen · Chicago, États-Unis d'Amérique · Remote
Experienced Field Maintenance Technician (3+ Years Required)
Lessen · Tampa, États-Unis d'Amérique · Remote
Werkstudent:in - Onsite Operations: Fahrzeugübergabe & Customer Experience (m/w/d)
Finn · Berlin, Allemagne · On-site
Senior Design Engineer, Coherent High Speed Interconnect
NVIDIA · Santa Clara, États-Unis d'Amérique · Hybrid
Instructional Designer, Training Content & Enablement
Saronic · Austin, États-Unis d'Amérique · On-site
UI/UX Designer (f/m/d)
Kolibri Games · Berlin, Allemagne · Hybrid
- Bureau à Berlin
UI/UX Designer (f/m/d)
You will be part of our IBT Team, contributing to a game with over 60 million downloads. In this role, you will design screens, flows, and prototypes, conduct playtests, and refine user-centric designs. Working in an agile, fast-paced environment, you’ll help identify and develop future features by gaining a deep understanding of our player needs and motivations. By leveraging data, player insights, and F2P expertise, you’ll ensure the game remains intuitive, visually polished, and highly engaging - always keeping the player experience at the heart of every decision.
Responsibilities
- Work closely with product and cross-functional teams to enhance player experiences
- Create concepts, prototypes, user flows, and mockups for existing and new features
- Design and maintain UI Assets, icons, interactive elements, and UI/UX documentation
- Use player feedback, data, and usability testing to refine designs
- Proactively propose and evaluate design improvements with product impact in mind
- Be an active contributor in improving design team processes
- Conduct surveys and research, translating player insights into design actions
- Organize UI layouts and content hierarchies for usability, consistency, and navigation
Required skills
- Prior experience in the gaming industry
- Experience in interface design and user flows, showcased by your portfolio
- Good understanding of design and perception principles
- Strong visual design skills, capable of creating low and high fidelity mockups
- Proficiency in Photoshop, Illustrator, Figma, or similar design tools
- Skilled in creating wireframes, user flows, prototypes, and conducting user tests
- Excellent communication and experience working in a fast-paced environment
- Actively plays mobile games and keeps up with industry trends
- Player-centric mindset
Desirable skills
- Basic knowledge of game design, human psychology, and behavioral science
- Experience in organizing and conducting usability tests and player research
- Experience in creating and implementing UI assets and animations in Unity