Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi series and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. You can learn more about our studio and values at Respawn is looking for a Lead Tools Engineer who is passionate about developing world-class tools for Apex Legends, our flagship game! You will have the chance to improve/optimize, develop new features and lead a team of engineers to support our asset compiler/packaging tools. *Note, we are only considering candidates who are willing to work hybrid onsite from our Vancouver, BC, or Los Angeles offices* Reporting to a Senior Technical Lead, you will:Lead a team of accomplished software engineers focusing on the core features of asset compiler/packaging tools for Apex Legends.Lead the design, development, and maintenance of tools for asset compilation and packaging in the game engine pipeline.Develop architecture and design solutions for problems within the toolsCollaborate with build, rendering, and content teams to streamline end-to-end asset processing.Analyze and optimize asset packaging workflows for efficiency and reliability.Build bridges with other partners to work towards the common tools/game engine vision.Track bugs, enhancement requests, and technical debt for tools used in the pipeline.Plan and prioritize tool development tasks in alignment with project schedules and content team needs.Design and implement automated testing and continuous integration for tool reliability. What we're looking forExcellent C++ skills2+ years of experience leading engineering teams in the games industry8+ years of experience having worked on and shipped large game projectsYou enjoy being a subject matter expert and the 'go-to' person for internal customersFamiliarity with custom asset packaging and compiling for a game engineWell versed in software engineering principlesFamiliarity with an existing game engine and understanding of editor concepts
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