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Hybrid Character Surfacing Trainee en Skydance

Skydance · Madrid, España · Hybrid

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Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
 
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

For information on Skydance’s privacy practices, see the Skydance EU/UK Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.


Skydance Animation Madrid is the next great animation studio, currently the biggest one in Spain, led by a diverse team of talented and visionary individuals who have worked in studios around the globe.

We have multiple open internships that will support Animation features development teams, so our Internship Program offers its unique learning opportunities. You will have the chance to network and meet with Skydance leaders, learn transferable skills, and gain real-world experience. It is an ideal experience for those moving from the classroom to the industry.

As a Character Trainee, you will create high-detail texture maps and materials for movie characters and props, as well as the final aspect of the movie characters, working in coordination with Production Designer and Art department to deliver a visually impressive look.

This is a paid internship that will be held on-site. Welcome on board! 


Responsibilities
  • Creates textures using Substance Designer and pre-existing textures. 
  • Paints stylized textures from concepts following the look of the show. 
  • Creates procedural textures from Substance Designer, and applies them in Substance Painter, or Houdini. 
  • Has the ability to create, adapt, and iterate within a variety of artistic styles. 
  • Works with the Production team, Art Director and Visual Effects Supervisor to create the desired look for characters that may reflect any of a wide variety of styles. 
  • Has strong artistic or/and technical aptitude related to 3D animation is a must. 
  • Working knowledge of Rizom, Maya, UVLayout, and Houdini. 
  • Assists other team members when necessary. 
  • Follows the Supervisor’s and Lead´s guidance. 


  • Requirements
  • 0-2 years of professional experience in VFX or animation industries. 
  • Strong artistic or/and technical aptitude related to 3D animation is a must. 
  • Working knowledge of Substance Painter, uvWorkflow, Maya. 
  • Medium English level required. 
  • Spanish desirable. 


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