
Hybrid Software / Principal Software Engineer - NG Space Systems
NGC · United States-California-Manhattan Beach, United States Of America · Hybrid
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Oyster – Contrate globalmente com a Oyster. Simplifique o processamento de salários e a conformidade.
Patrocinado por OysterThe Payload and Ground Systems organization within the Northrop Grumman Space Systems pushes the boundaries of innovation, redefines engineering capabilities, and drives advances in various sciences. Our team is chartered with providing the skills, innovative technologies to develop, design, produce and sustain optimized product lines across the sector while providing a decisive advantage to the warfighter. Come be a part of our mission!
We offer phenomenal learning opportunities, exposure to a wide variety of projects and customers, and a very friendly collaborative workplace. We are looking for self-motivated, proactive, and goal-oriented people to help us grow our services and become even better at what we do. Does this sound like you?
Our Employee Resource Groups (ERGs) provide benefits for the member, our leaders and the company. Our ERGs offer opportunities to be a friend, be active, be a volunteer, be a leader, to be recognized and to be yourself! Every ERG is inclusive of all employees!
Our diverse portfolio of programs means there are endless paths to cultivate your career. We are well-known for our inclusive environment, as well as our excellent work/life balance. We also offer exceptional benefits/healthcare, a 9/80 schedule, and a great 401K matching program.
Northrop Grumman Space Systems (NGSP) seeks to find a C++ Software Engineer/Principal Software Engineer in the Payload and Ground Systems Division Engineering organization supporting Integrated National Systems (INS) Business Unit (BU) to support the Ruby Ground program.
This position is located at our Redondo Beach, CA site but may be located at other geographic sites, including Morrisville, NC, Fairfax, VA, Linthicum, MD, or Aurora, CO sites. (compensation varies per location)
This position requires being onsite and does not support remote or hybrid work.
As a Software Engineer, you will be on the Command-and-Control team where you will design, develop, document, refactor, test, and debug applications software for a Ground Segment. Ultimately, you will support the program through maturity and milestones to achieve the mission.
This role is for one experienced software developer who may be familiar with Command and Control. This individual must have C++ and Python experience in a RedHat Linux environment. Development is done within the Agile paradigm using the Atlassian tool suite. The work is full-time in the office. The qualified candidate must have and be able to maintain a clearance.
The successful candidate will have Software development experience, with the ability to digest changes and synthesize them into working designs, generate efficient code according to the specifications, and adapt to changes as necessary that are driven by bugs or specification updates or the customer. The candidate is expected to operate independently with little oversight in a dynamic environment, and to be highly self-motivated, reporting information to leads and the customer. The individual is expected to handle diverse assignments with efficiency, finding unique solutions and working in a very collaborative and fast-paced environment that continues to grow.
We have multiple Software Engineering positions across the Ground program, on contract to deliver the Ground Segment for a restricted space program. This work spans command and control, mission planning and scheduling, mission processing, and system infrastructure. We have anticipated future growth to deliver additional ground capabilities.
Software Engineer: 2 Years with Bachelors in Science; 0 Years with Masters
Principal Software Engineer: 5 Years with Bachelors in Science; 3 Years with Masters; 1 Year with PhD
Basic Qualifications
Preferred Qualifications