Human-centered-design Empregos à distância e no escritório em casa ∙ Página 171
10000 Empregos à distância e em escritório em casa online
Seasonal Ambassador - Jordan Creek Town Center
Lush Handmade Cosmetics · West Des Moines, Estados Unidos Da América · Remote
Seasonal Ambassador - Ridgedale Center
Lush Handmade Cosmetics · Minnetonka, Estados Unidos Da América · Remote
Center-Based Board Certified Behavior Analyst (BCBA)
Centria Autism · Taylor, Estados Unidos Da América · Remote
Designer: Women's Cut & Sew Knits (CONTRACTOR)
Buckmason · Los Angeles, Estados Unidos Da América · On-site
Part-Time Media Design Group Designer/Animator
The National Football League · Inglewood, Estados Unidos Da América · Remote
Level Designer
2K · United States, Estados Unidos Da América · Hybrid
- Escritório em United States
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Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.
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Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers.
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Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.
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Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.
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Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.
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Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.
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Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
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Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
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Shipped games using Unreal 4 or 5 technology.
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Experience with the certification and shipping process on modern consoles.
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Experience working with large inter-disciplinary teams.
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Co-op and/or Online Multiplayer experience.
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Previous leadership experience.