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Technical Designer na Blackbirdinteractive

Blackbirdinteractive · Vancouver, Canadá · Remote

CA$ 80.000,00  -  CA$ 100.000,00

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Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for a Technical Designer to join our growing studio.  We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game.

 

Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content?  If so, this role could be for you!

Responsibilities

 

  • Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing. 

  • Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.

  • Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints 

  • Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully

  • Requirements

     

  • A minimum of 5 years in game development, with at least 2 years of Technical Design experience

  • Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks
  • Confidence and familiarity with modern text based scripting languages

  • Shipped at least one product, ideally an exploration and/or horror game

  • Self direction and a proven ability to thrive in a highly dynamic and technical environment

  • Strong interdisciplinary collaboration skills, including verbal and written skills

  • Pluses

     

  • Experience developing or playing games with a cooperative gameplay focus

  • An innovator's heart, keen to create brand new things that haven't been done before

  • A love of contributing to high quality, rich gameplay experiences

  • Experience playing modern horror exploration games

  • Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)

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