EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL Football, College Football, FC soccer, NHL® hockey, and EA SPORTS UFC.A Senior Gameplay Engineer at EA SPORTS is a versatile generalist responsible for designing and implementing complex gameplay AI and animation systems for sports games. You will report to a Group Technical Director and work closely in collaboration with gameplay creative directors, animators and designers to bring life-like gameplay simulations to millions gamers. In this role, you will contribute individually while also leading small teams of developers to deliver larger systems and initiatives.Your ResponsibilitiesProvide input and feedback to inform the direction of the gameplay feature roadmap.Design and implement complex gameplay, A.I., and animation systems.Lead small teams of developers for end-to-end delivery of new and iterative features.Incorporate and adapt existing engine libraries to the codebase.Prototype new ideas and mechanics to improve designs and feature quality.Design and document technical designs for Gameplay systems.Develop tools and workflows to produce new game features.Work with a proprietary engine to develop shareable, re-usable code.Mentor and grow junior engineers on the gameplay team.Your Qualifications15+ years of experience leading and implementing complex sports gameplay simulations in C++ for AAA games.Experience implementing solutions that solve for the complexities that come with simulating real world character movement and locomotion in sports games.Experience implementing A.I. system architecture, character control, path finding, multiplayer, and animation systems.Strong understanding of multi-threaded architectures and synchronization principles.Excellent debugging experience using tools to help debug.Understanding of memory and performance implications of Gameplay systems & algorithms and experience optimizing for them.Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages. (C#, Java)Knowledge in a second field, such as physics or mathematics.Familiar with basic game development technologies such as Perforce, Visual Studio.
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