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Hybrid Animator – RTS Title na Blackbird Interactive

Blackbird Interactive · Vancouver, Canadá · Hybrid

CA$70,000.00  -  CA$85,000.00

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Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best industry talent can grow their careers while working on world-class IPs and original creations across multiple genres.

We’re looking for an Animator to help drive the modernization of a high-profile real-time strategy game. You’ll join a small, fast-moving team working on a beloved RTS IP, and your focus will be on character and building animations (with an eye for matching and improving upon the quality of the original title) and contributing towards a clean and scalable animation/content pipeline.

We support remote, in-studio (Vancouver, BC), and hybrid working arrangements across Canada. You’ll be joining a flexible, forward-thinking studio environment where creative voices are valued and nurtured.



Responsibilities
  • Animate a broad range of Character and Building Units, matching and improving upon the benchmark of the original title.
  • Collaborate with animators and tech animations to define and refine the pipeline.
  • Work with the art team and designers to ensure animation integrates cleanly into the game engine, supports gameplay systems and meets performance goals.
  • Maintain a productive and collaborative work environment with the development team.


  • Requirements
  • 4+ years of experience in animation for games.
  • Strong knowledge of 3D Game Development Software for animation.
  • Demonstrated experience or skillset animating for RTS and games with an isometric camera setup.
  • Comfort working in Perforce-integrated pipelines.
  • Strong communication skills and a collaborative mindset.


  • Bonus Points For
  • Familiarity with game-ready skeleton design, skinning, and animation scene structure
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