
Remote Mobile SDK Platform Engineer (Android - Contract)
Seam · San Francisco, CA or Remote, États-Unis d'Amérique · Remote
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Seam · San Francisco, CA or Remote, États-Unis d'Amérique · Remote
Render · San Francisco, CA or Remote (USA), États-Unis d'Amérique · Remote
Seam · San Francisco, CA or Remote, États-Unis d'Amérique · Remote
Render · San Francisco, CA or Remote (USA), États-Unis d'Amérique · Remote
Seam · San Francisco, CA or Remote, États-Unis d'Amérique · Remote
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Sponsorisé par CourseraSeam is building a platform for software developers to connect and manage smart devices in buildings, like locks, thermostats, and intercoms. It provides a way for software applications, like Airbnb, Zillow, and WeWork, to easily interact with and control these devices across various brands and technologies, streamlining the process of building and scaling smart home and building applications.
Seam is backed by Tiger Global, Root VC, founders and execs at Stripe, Plaid, and Airbnb, and other amazing angels and funds.
The Seam Mobile SDK allows developers to build mobile applications that communicate with smart devices via Wi-Fi, Bluetooth, and NFC. Our goal is to develop SDKs in various languages including Swift, Objective C, Kotlin, and Java. We also aim to create a code generation framework to produce SDKs and documentation snippets.
Seam was founded to make it easier for developers to automate the physical world. We are dedicated to providing a world class experience for developers using our API and SDKs. While we’ve solved a small part of that problem, our ambition is to go much further.
We are seeking an experienced Mobile Developer skilled in Android development. You should have a background in Mobile SDK development and BLE technology, and be comfortable with our Node.js, TypeScript, and PostgreSQL stack.
You will play a key role in designing our Mobile SDKs and work closely with our engineering team to improve developer productivity, streamline build processes, and enhance the overall developer experience.
We play with a lot of hardware and spend a lot of time thinking about developer UX. We like written communications. We prefer to keep things simple and don't overthink first implementations. You should generally be curious, comfortable with the unknown / experimentation, and be able to move fast.